War for Eternia Demo

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Re: War for Eternia Demo

Post by BasilMeer on Sat May 29, 2010 12:20 am

I have changed the battle system from ziiffee's Spin Battle System to a collaboration of Tankentei and Spin Battle System.
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Re: War for Eternia Demo

Post by Dezz123 on Sun May 30, 2010 5:50 am

Clever, same as me. Wink
Yeah, those seem to work well. I recommend using the F.A.S.T.A.B.S along with them, seen as it will really improve the quality of them. Wink
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Re: War for Eternia Demo

Post by BasilMeer on Sun May 30, 2010 6:13 am

Can I have the link please?
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Re: War for Eternia Demo

Post by Dezz123 on Sun May 30, 2010 6:24 am

Ok, wait there...
Got it.
http://www.rpgmakervx.net/index.php?showtopic=27372
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Re: War for Eternia Demo

Post by BasilMeer on Sun May 30, 2010 6:35 am

Thanks,looks good.Maybe I'll use it.Thanks for the hand...well,you didn't give me a hand though but you got the idea.
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Re: War for Eternia Demo

Post by Dezz123 on Sun May 30, 2010 6:36 am

Lol, it's alright. It's quite useful, so I'm sure it will fit in well. Wink
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Re: War for Eternia Demo

Post by BasilMeer on Sun May 30, 2010 6:45 am

The HUDS look....messed up?
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Re: War for Eternia Demo

Post by Dezz123 on Sun May 30, 2010 6:52 am

Hmmm....? Is that on the normal demo?
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Re: War for Eternia Demo

Post by BasilMeer on Sun May 30, 2010 7:38 am

Yeah.
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Re: War for Eternia Demo

Post by Dezz123 on Sun May 30, 2010 7:44 am

You'll probably have to ask wltr265, the creator of the script. It's like that on purpose I think though...
The HUD at the top of the faces is the damage taken/HP left...
The HUD at the bottom is the HP/MP bars.
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Re: War for Eternia Demo

Post by BasilMeer on Sun May 30, 2010 7:49 am

Good thing I didn't copy the script in my game.
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Re: War for Eternia Demo

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